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Destiny 2

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11/19/2024 9:56:26 PM
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Melee weapon change

Playing around with the hunter exotic gauntlets triton vice. It's quickly become one of my favorite hunter builds, crazy fun dashing around skewering the assorted galactic baddies. There's just a couple massive issues Despite melee being a huge part of our guardians builds, whether we are using specialized melees or using our powered melee to gen us some handy dandy orbs of power, these are intrinsic and important aspects of our builds utility. But for some reason glaive melee kills count as neither a melee kill for armor mods, nor as weapon kills, tho they do work for some fragments. Swords also fall short in melee department. My proposal to fix some of the issues plaguing our melee builds are. 1. We should be able to override our melee weapons attack during a slide for abilities like consecration, either as a natural part of sliding abilities, or as an input, either a long press or double press. 2. There either needs to be more melee weapon focused mods, or more mods should be modified to work with melee weapons. For mods like heavy handed there could be a secondary cooldown for glaive melees or perhaps a certain number of successful melee attacks, or on the final strike of the combo 3. Glaives need unique aerial attacks, like a sweep or slam that could be paired with our other slide abilities 4. Better melee animations, why does the initial swing of the glaive attack look like your collecting hay with a pitchfork. And all in all they feel kind of stiff.

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