it's very interesting to see how the developers themselves can handle such content, usually some studios show how they pass this or that boss in their game (for example Nion 2, Devil may cry) it's just that when the former director did this in legend lost sector it looked like he didn't know the game and how things work, like at that time we farmed these sectors 3-5 min.
Just wondering if you make such changes and how you come to balance and how you deal with it so that casuals and everyone else don't have questions that the game is bad or too difficult or it's a problem with skills!
THX 🙏🏻
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One of the devs couldn't even get through a legendary lost sector so I'm sure it's safe to say none of them actually test gmnf.