Anyone else think this modifier is really annoying? I'm not a fan of how it forces me to bring in weapons that don't synergize with my build that I usually try to match with the current surges. It reduces the options I have for weapons which is one of the main reasons everyone hated match-game.
It seems like power weapons give the most progress to the hunger meter, but I'm not going to waste heavy just to fill the meter. Maybe a machine gun would be more efficient, but it's not always a good option. Y'all got any good setups or would you rather remove the hunger modifier?
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I actually enjoy the hunger modifier. I personally hope we get more modifiers like that because it offers a nice benefit and a debuff you just have to build into it and work for the buff a bit. I am a little tired of gms with mods that aren’t beneficial outside of surges, so I hope we get more modifiers that give a debuff and a buff you can work for. I had a healing turret build and I was just throwing those suckers every two seconds. All I needed was vantage point with jolting feedback to proc it and stun unstop champs. Had some guys in lfg running consecration slam titan with arc weapons and it was impossible for them to die thanks to having permanent uptime on their melee lol.