So, I just got done trying to do a few runs of this week's GM, and I have to say that Arc Hunger is too much punishment for what it is. The threat system in the past I thought worked well because you had to think about how you were going to set up to resist what element the threat was. But making it so that now you are required to run an element that goes against the surge is just not it. I feel like if you were to change Hunger, keep the part where it increases damage taken by that element and the part where you have to damage with your weapon to build up the meter, but remove that ability regen penalty. Thank you for reading.
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Extra arc damage from worm starvation is criminal for the first room with all the knights and wizards. I got two tapped from across the room by the big knight lmao.