Hey. I'll keep this quick. I'm a sore loser when it comes to gambit and I get frustrated easily. I get invaded 6 games in a row without having an invader on my team for any of them. This seems to be a common problem.
My suggestion is to add an additional element that will slow down the invader and make it personable for the invader.
- Make it so a wandering high value target appears when you reach the invasion portal threshold. Instead of the portal opening though, the high value target needs to be killed and an invader mote needs to be banked to invade.
- additional note, make the high values that drop the mote some type of champion, this would force people invading to have a way to stun them.
I feel these modifications could bring a new wave of players and a wave of returning players to the game mode who feel similar to me. I just feel like I'm the biggest sore loser when it comes to this, so I decided to say something. Thanks.
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