Enough with the pulse rifles.
Now.
Announce how you're changing the meta so we at least make it back to the Dreadnaught.
[spoiler]You don't have to equalize usage. When [u]there are too many[/u] [b]pulses[/b], autos, and scouts [u][b]no one moves[/b][/u]. When people crouch spam with subs and autos there's no reason to learn to aim. [/spoiler]
[spoiler]There's one primary with a skill ceiling that creates a spectrum of player skill. It promotes good movement, positioning, ranging, aiming, timing... All things that lend themselves to other primary weapons. It is the indisputable choice of the most ardent Crucible players even when it's not your defined meta. (Save the ones that move to what ever cheese they can) Enough is enough.
[b]Precision weaponry[/b] [u]used correctly[/u] [b]should always have a slight, but definitive edge[/b] as the basis of every meta.[/spoiler]
[u]Weapon variety is good[/u] and I'm glad we have arrived at a place where so much is viable.
But pulses are exceedingly strong, whether you feel things like Elsie's or Bygones are out of band or not. The game is slowing to a crawl.
[b]IT'S NOT MAKING CASUALS PLAY MORE.[/b]
Casuals make demands and it doesn't change how often they play cause they were never inclined to improve in the first place. That's what makes them casual.
Return back to the design philosophy the PvP Strike Team had been working on before TFS dropped.
What happened to all the lessons learned from limiting abilities and special? [b]PEOPLE WERE HAVING PRIMARY GUN FIGHTS AGAIN. [/b] With plenty of special without starting every fight with an ability.
Not another damn buff to Titan for the foreseeable future. They are plenty strong. They don't make proper builds and play into them. It's not forcing people to switch from Hunter, it's just pissing off the largest remaining portion of a dwindling pvp population.
The disparity between what one class can do from the next is blatant. Find another way to encourage diversity. You can't make these things any more FREEEEEEEE.
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It’s not the weapons it’s the mode structure and rewards. Need to enhance comp, need to give an adept in trials for participating unfortunately because each week the population gets lower and lower. Took me about 12 hrs last week to get 7 wins because the game kicked me to orbit and had to grind to 7 twice. People will play if they feel their time and effort is rewarded and trials is not worth it even just for 1 adept. Forcing players to stay is dumb so people can’t quit when they feel defeated holds progress up in other matches they would have won. Everyone please stop complaining about that youre also hurting the game