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Catalysts
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The colony
Mag is 8
Switch element to strand.
Kills with the colony spawn a threadling at the combatants location.
Catalyst increases the amount of threadlings to 2
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Lord of Wolves
Longer range
Get rid of charge time and make it perfect paradox but with solar damage
scorch on rapid hits and heal on rapid kills
Catalyst increases magazine and gives a larger health increase and mobility boost
Small damage boost on red bar kills
Medium damage boost on orange bar kills
Large damage boost on yellow bar kills
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Xenophage
Catalyst adds incandescent
increased magazine to 20 reserves to 80
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Deterministic chaos
Magazine is 84
Every 6th shot weakens
Catalyst: killing a weakened target partially reloads the magazine
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NEW EXOTICS
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Fortune
Exotic heavy ammo double barrel sniper
Fires shield piercing stunning rounds and knocks targets back decently far
The sniper has a magazine of 4 with 2 shots being fired at once
Jackpot!: Deals massive precision damage (like a MASSIVE amount) knocks the player back a decent amount and damages the player a bit.
Bankruptcy: no weapon buff synergy
Strong against barrier and unstoppable champs
Double or Nothing: Missing shots drains the next shot (two bullets)
Catalyst:
increase mag to 6, less knockback and self damage
loaded like a breech launcher
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Polar opposites
Primary dual wield smgs
Weapon charges after getting kills and activating the charge makes kills create suspending bursts and lightning strikes
That rapid kills with this weapon generate a sever and jolt burst
Yin and Yang: Every bullet landed adds to the magazine when reloaded. Ex. Mag is 40, you hit 20 shots, when you reload you have 60 in the magazine
Catalyst adds Substinince
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Clairvoyance
energy slot special ammo void linear fusion rifle
Hitting precision shots generates energy up to four slots like revision zero
Long press reload to load a vortex that pulls enemies towards it.
Shooting a vortex with a regular bolt causes an explosion.
Shooting a vortex with another vortex causes a weakening explosion and stuns enemies inside the radius
Catalyst: shooting vortexes grants an overshield.
Shooting a vortex at another vortex grants a damage buff for a short period.
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Chronus
Energy slot Void special ammo scout rifle
Shoots explosive rounds
Hitting different enemies tethers them all together to a max of 6
Killing a tethered enemy damages all other tethered enemies. creates a chain reaction
Killing all tethered enemies fully reloads the magazine and doubles the size.
Catalyst: killing a tethered enemy stuns and all tethered enemies volatile
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Boreas
Primary slot special ammo Stasis fusion rifle
Every round applies slow to targets
Freezing a target creates a slowing field
Killing frozen targets creates a group of small stasis crystals at the targets location
Allies in the slowing field get small bonus damage to stasis weapons and abilities.
Catalyst: destroying stasis crystals or frozen targets reloads the magazine.
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Wild Card
Heavy ammo power slot rocket sidearm
Make sure it doesn’t have excellent ammo economy unless you want all exotics to become obsolete
shoots each element in order of arc, strand, solar, stasis, void
Arc kills blinds nearby enemies
Strand kills grant woven mail
Solar kills scorch nearby targets
Stasis kills slow nearby targets
Void kills suppress nearby targets
Catalyst: hitting a single target with every element charges the weapon. long press reload to load a high power laser based on the element next in the magazine
Arc lazer kills grant amplify
Strand lazer kills grant woven mail
Solar kills grant radiant
Stasis kills grant frost armor
Void kills grant devour
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Raiju’s Wrath
Rapid fire precision Arc hand cannon
Not as high damage as still hunt. It’s more ad clear focused
Hits increase fire rate and rapid kills reload magazine.
Hitting precision shots charge the weapon and precision kills amplify you
Hold reload to activate an arc version of golden gun with 4 high damage lighting bolts that jolt nearby combatants.
Deaths of jolted targets call down small lightning strikes
Deals small bonus damage towards nightmares
Catalyst: increases secondary lightning strike size and increases arc golden gun to 5 shots
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collab exotic
John Wick’s M1911 E series
Has a special “wick flick” reload animation
Super stable sidearm with little recoil
Deals bonus precision damage
Kills increase damage and rate of fire
Shooting targets with this weapon build a charge. Reloading will consume the charge granting even more bonus damage and an extended magazine
Taking damage with this weapon readied will build a separate charge that when consumed, (held reload) grants an overshield, invisibility, and massively increase movement speed and jump height.
Catalyst: Kills with this weapon partially reload your heavy weapon.
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Next three are connected
When I say bonus damage for two fire team members using “said exotic” I mean one of each type. Ex. One uses perspective, a different one uses unnatural outlook, another uses panorama.
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Perspective
Stasis primary slot special ammo double edged sword
Has an airborne heavy attack being a slam into the ground that creates a ring of stasis crystals around the player it has 3 layers of crystals increasing in size the further it gets from the player.
Fortune favors the bold: rapid kills grant frost armor
damage buff when fireteam members are using Unnatural Outlook and Panorama
Catalyst: rapid kills now grant slow to next few swings
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Unnatural Outlook
Special ammo Solar dual wield energy slot swords
Deals extra damage against slowed/frozen targets and stasis crystals
Airborne heavy is a slam into the ground that create a solar shockwave that makes nearby allies radiant and moderately scorches enemies.
damage buff when two fireteam members are using Panorama and Perspective
Catalyst:
shockwave attack final blows cure you and also adds incandescent
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Panorama
Heavy ammo power void glaive
Doesn’t reload, magazine is max reserve size
Ranged attack sends out a large void vortex that brings enemies closer and suppresses them.
It’s melee attack is a spin attack that has much longer range than swords
While airborne hold melee to propel into the air and slam down to create a high damage void shockwave that stuns enemies
damage buff when two fireteam members are using Perspective and Unnatural Outlook
Catalyst:
Defeating targets in the vortex or by a slam attack grant overshield
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The concepts are very interesting I wish Bungie listened to players like us