so we all know this gun needs shoot to loot, which is obvious
and to make it even better, let's get a dragonfly type of explosion to pick up that orb once you get the kill (explosive payload is a NO GO due to it doing flinch stuff in pvp lol)
and then to make this thing a beast, add on attrition orbs to help keep this things damage up
I would like there to a type of ammo refund but idk how that would work in general
is this a lot? yes
is wavesplitter meta? never in my life have I seen it used in endgame content so no(?)
leave any suggestions or comments, making this seen by people who can do these changes is priority
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Personally think all exotic trace rifle apart from micro should have an ammo refund on certain actions, in wavesplitter case it should refund some ammo when you pick up orbs
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Hear me out, precision kills or killing majors, ultras, or bosses, causes them to explode and release orbs of power you can pick up. Minor precision kills generates 1 orb. Major precision kill generates 3 orbs Mini boss or boss precision kill generates 5 orbs. None precision major generates 2 orbs None precision mini boss or boss generates 4 orbs. Then add shoot to loot.
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At max power, defeated enemies explode and spread volatile to afflicted enemies
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No, Last Word first
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Heavy Burden Dealing Damage with this weapon weakens the target , weakened enemies killed with this weapon fills the magazine from reserves