Arc needs some reworks for it to he actually good Amplified and Jolt are not enough for a whole subclass comparing it to solar that has (radiant,ignitions,restoration,cure) and anything i might have missed arc is so weak, I think a good start would be some kind of lightning shield like the one risk runner provides and giving amplified the ability to pierce barriers (zappy zappy shield go bye bye) just some thoughts that maybe the dev team could use in the future :)
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I would love to see some of the more popular Seasonal Artifact perks made into Aspects and Fragments, particularly the perk that gives Damage Resistance while Amplified. Stormtrance definitely needs a damage buff as it barely does more than a tickle to enemies at higher tier difficulties, pretty much only good at Patrol level even with 10 stacks of Ascending Amplitude. As for positives, Ionic Traces are amazing for ability uptime, which is the main draw to the subclass at this point. I do love the Spark of Beacons change from last Season as well, so now any Arc Machine Gun will blind waves of enemies when Amplified, not just Special weapons.