This comes as genuine feedback that I hope gets addressed: Unbreakable was probably the least used aspect in PvP with the highest skill ceiling last season, almost nobody used it, so why did it receive all the nerfs it got? Especially the damage bleed through? It honestly was a huge unnecessary nerf that was uncalled for
Now you're instantly melted when you cast it, and almost always you will die as soon as it reaches max power, not to mention the huge damage nerf it got too, like seriously man WHO looked at it in PvP and said "this aspect is too powerful, too problematic, almost as unbalanced as Threaded Specter, we should nerf it"?
Please highly reconsider reverting the nerfs it got in PvP, thank you
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"highest skill ceiling" made me laugh. That's a bit much, but yeah they shouldn't have nerfed it as much as they did.
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I used to get my butt kicked by it no matter what before,but tbh I haven’t bumped into it at all since the nerfs.
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Bungie thought players would just shoot it which effectively results in an infinite shield because damage basically extends the timer. In reality 99% of players will stop shooting and back up or aim at someone else. Or they'll toss a grenade or explosive weapon shot next to you in order to bypass the shield.