I do not miss the days of no-loot raiding with friends (subsequent runs after first clear per week). When Spoils of Conquest were first introduced it was nigh on miraculous -- we could just play raids and have a moderate reward for time invested.
Like many thousands of other veteran players, I have nearly/all Exotics and do not need Spoils for that reason.. but I feel bad for those that do.
As more and more functioning endgame missions and Raids were flushed, because reasons, the buying power and (econ scrutiny) for those Spoils went up. A lot. The designers have been cinching that coinpurse tighter ever since.
So today the Spoils landscape is unclear, unpredictable, slow, or worst: obnoxious. My job ain't playing Destiny so I want to... play organically. I refuse to run in circles spamming a checkpoint.
I don't need duplicate junk loot from pinpoint sources. I want to accumulate and spend the currency as, I believe, it was originally intended (and successful). Something's got to give.
thanks for reading
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Why do some raids give 5 and others 3? My biggest question.