With the launch of Episode: Revenant, there was a change made to ignitions that significantly nerfs their effectiveness when proc'd repeatedly. This nerf/bug makes ignitions done shortly after another ignition do 40% of the damage of the previous ignition. This reduction in damage stacks until the 5th consecutive ignition, which does 2.5% of the damage of the first ignition. The reduction seems to work on an internal cooldown, where the player who causes the ignitions is put on a hidden timer. If they cause an ignition before this timer is fully waited out, they are affected by the damage reduction. I was curious if this is an intended change that went unmentioned in the patch notes, or if it's a bug.
The video showcases the nerf/bug on Titan using Consecration and on Warlock using Song of Flame.
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It would be at least understandable if this was in the notes. Please publicly state this with actual numbers and potentially buff/tweak things affected by it as things like song of flame, consecration would be heavily affected! Additionally if this remains in the game please put a cooldown timer somewhere in the UI so players can track and play accordingly to the information. Thank you