With the launch of Episode: Revenant, there was a change made to ignitions that significantly nerfs their effectiveness when proc'd repeatedly. This nerf/bug makes ignitions done shortly after another ignition do 40% of the damage of the previous ignition. This reduction in damage stacks until the 5th consecutive ignition, which does 2.5% of the damage of the first ignition. The reduction seems to work on an internal cooldown, where the player who causes the ignitions is put on a hidden timer. If they cause an ignition before this timer is fully waited out, they are affected by the damage reduction. I was curious if this is an intended change that went unmentioned in the patch notes, or if it's a bug.
The video showcases the nerf/bug on Titan using Consecration and on Warlock using Song of Flame.
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Not sure when bungie will fix this but it is quite annoying and nullifies all my main builds. I was wondering why contest was so hard for no reason, then I tried to solo the dungeon and saw I was doing 800 damage on ignitions and got super confused. Glad this post is here.
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Edited by Lone Wolf: 10/19/2024 11:17:21 PMI wondered why Dragon's Breath did jack squat on Vesper's contest. So much for "build/loadout variety." At least be TRANSPARENT about these things Bungie. What's even the point of the TWAB then? Or did you all fire everyone already?
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Yeah this makes song of flame, dragons breath, and many other abilities/guns useless and not worth using anymore. I hope this is just a bug because it's horrible!
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Even if this is intended, it should be immediately reverted as this kills so many builds in the game. Thanks for pointing this out.
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Hopefully its not a stealth nerf, cos consecration is so good right now.
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This explains why I'm feeling my solar builds are so weak now. I thought was the lack of any synergy with the artifact.
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I thought dragon's breath/song of flame felt significantly weaker. I thought at first it was because of the new season resetting my light level. Wow this is so Bungie. F**k you too, Bungie. Everything you're doing to this game is killing what's left of your players. Take a note from the helldivers' dev and start un-nerfing things that never needed to be nerfed, like alh/recon. What do you have against fun?
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It would be at least understandable if this was in the notes. Please publicly state this with actual numbers and potentially buff/tweak things affected by it as things like song of flame, consecration would be heavily affected! Additionally if this remains in the game please put a cooldown timer somewhere in the UI so players can track and play accordingly to the information. Thank you