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Edited by Mysteryverse: 10/6/2024 11:35:57 PM
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Some exotic armor change suggetions

Hey Bungie, I have some ideas for changes to some exotic armors that have not been touched yet or what I feel could use a change. These include Verity's Brow, Helm of Saint-14, Fr0st-335, One-Eyed Mask, Winter's Guile, and possibly Mataiodoxia. First off, I know Verity's Brow is being changed in the upcoming Episode. Still, I think the same change that was received by Feedback Fence (Titan exotic arms) where melee damage grants armor charge and allows the exotic to work off that armor charge could be applied to Verity's Brow; defeats with a weapon matching your grenade damage type grants armor charge, the more stacks of armor charge you have increases grenade damage. This would allow the user to not have to worry about throwing a grenade immediately after defeating enemies, instead being able to hold on to the grenade until it is needed. Grenade throws still grant a recharge buff to you and your allies. Next is Helm of Saint-14, I have mentioned this change before, but allow Ward of Dawn and Banner Shield to apply Volatile Rounds to allies, in addition to the weapon damage buffs. With Fr0st-335, this one is simple, just allow dodging to make you Amplified. In addition, the Speed Booster buff will work better with the energy regeneration this exotic applies while sprinting. Fr0st-335 is currently outshined by St0mp-335 and this change would help differentiate it. Next is One-Eyed Mask, with the upcoming update to Void Overshields in mind, I think this exotic should now apply a Void Overshield on marked target kills. Next, grant Winter's Guile the same cascading melee system as Wormgod Caress. The last exotic for now is Mataiodoxia, now this one will definitely generate some hate, but I think this exotic should release a Severing aoe debuff rather than Suspend. Now suspend is a strong debuff and I have absolutely no problem with it, but an exotic armor piece being able to stun 2 different champions doesn't feel fair to the others. Also, a secondary trait that allows your rifts to grant Unraveling Rounds to allies. This would put it in the same category as Secant Filaments granting Disruption to allies. Edit: Also an idea for Gwisin Vest. Allow this exotic to significantly slow your super drain rate while invisible with Spectral Blades. In addition, your light and heavy attack HITS restore super energy with heavy attacks restoring more energy. And as a neutral buff, allow being invisible to charge your super energy faster with Spectral Blades equipped. This would more help Spectral Blades allow you to feel like an assassin waiting to strike, rather than constantly having to chase enemies.

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