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Destiny 2

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9/28/2024 12:00:17 PM
12

Hunters seriously need to be balanced

I just want to understand the logic behind putting wall hacks in pvp? It was removed from sanguine alchemy, lorenz, one eyed but for some reason prismatic hunter with 3 ability damage sources smoke, decoy and grenade with no risk reward all with staggeringly low cooldowns, sitting at the back of the map with high impact with a ttk rivalling sidearms also need wall hacks and yet what needs a further range nerf is 140 Hand cannons that were already hitting for peanuts Even drengrs lash on titans has a far less effective radius than winters shroud I swear the incompetence of bungie when it comes to balancing actually impresses me every single time and they wonder why people have abandoned the game

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  • [quote]I just want to understand the logic behind putting wall hacks in pvp? It was removed from sanguine alchemy, lorenz, one eyed but for some reason prismatic hunter with 3 ability damage sources smoke, decoy and grenade with no risk reward all with staggeringly low cooldowns, sitting at the back of the map with high impact with a ttk rivalling sidearms also need wall hacks and yet what needs a further range nerf is 140 Hand cannons that were already hitting for peanuts Even drengrs lash on titans has a far less effective radius than winters shroud I swear the incompetence of bungie when it comes to balancing actually impresses me every single time and they wonder why people have abandoned the game[/quote] Can we just remove hunters entirely? I like that idea. Hunters are the easiest class to play by far and have way too many get out of jail free cards in their utility belt

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