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Destiny 2

Discuss all things Destiny 2.
Edited by Dex 105: 9/29/2024 5:29:31 PM
10

Hey, could you make artifact mods be able to be saved and switched trough loadouts?

Right now it feels the artifact mod system is very clunky, and i don't personally find myself playing around too much with the subclass specific mods: since i'm constantly switching around between my loadouts i usually take the best "all rounded" mods in there and slap them on, regardless of synergy, because the idea of switching mods EVERY SINGLE TIME i change subclasses gives me a headache. If the idea of the artifact is to add variety each season, i don't find myslef changing mods enough. If we could be able to incorporate them in the loadouts, it would help think them more like "Build elements" and less "Temporary modifiers".

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  • I think they've done it this way because those change every season. This probably avoids breaking our loadouts. Id be happy just to get sparrows, ships, emblems, ghosts and emotes added. Those are permanent so i dont see why it would be a technical problem. I like fully customizing my character for each build i have. My pirate themed emotes stop making sense the second i leave the crucible and put on any of my pve builds.

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