JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
9/25/2024 6:21:18 PM
17

New champion types... enemy modifiers... awesome, an immediate improvement to GMs & endgame.

The Banes are just new champion affix's that, presumably, can attach to most enemy types. If you don't think Nukes aren't going to be a problem in endgame... Or a hob sniper in a GM that needs to be melee'd before you can dmg it... Those 2 affix's will create new de-facto champions in endgame content. And I love it. Essentially, any enemy can be turned into a champion now... imagine a teleporting meteor Wyvern. A Nuclear Tormentor... berserker gun bats!? Cool stuff. I wonder IF we'll see a preview starting tomorrow. We don't know much about the new enemy modifiers... but maybe will see a preview of the new one mentioned tomorrow too, lol. That would be hilarious. Beware the engrams in Skywatch, lol.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • They look fun to face, and don’t artificially increase difficulty (forcing players to change how they approach the game is what difficulty should be. Not just making things hit harder and take more damage.)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    6 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon