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Destiny 2

Discuss all things Destiny 2.
Edited by TheLastNerf: 10/11/2024 5:57:37 PM
3

Lord of Wolves Buff

• Increases ammo reserves by 75% (210 ammo from 120, results in 7 mags total from 4) [b]Shrapnel Launcher[/b]: • This weapon fires clusters of molten Solar Shrapnel that explode and Scorch targets on impact (x5 per projectile) • Consumes 3 ammo per shot, firing at 150? RPM • Projectiles reach up to 30m, increasing spread as they travel • This behavior is nearly identical to Fallen Shrapnel Launchers • [ ! ] to alternate firing modes to a precision based, 5 round burst fire Shotgun, which shoots in full-auto at an extended range and increases in fire rate as you deal damage • This is a slight deviation from the current behavior [b]Release The Wolves[/b]: • After landing a kill or damaging a powerful target, this weapon grants nearby allies within 15m the "Wolves Unleashed" effect for 15s, increasing the Fire Rate, Range (-10%?± damage falloff), Reload Speed (0.7x reload multiplier), and Handling (0.9x handling multiplier) of their Legendary Shotguns • Rate of Fire increases are dependent on frame, 55/60→80/85, 65/70→95/100, 80/90→100/110, 140→170, secondary values represent Assault Mag fire rates • Allies within range of this effect gain 2-6 Special Shotgun ammo when other allies land Shotgun final blows on Combatants (2 for minor, 4 for elite, 6 for boss/Mini-Boss) Catalyst, [b]Fang and Claw[/b]: • Increases reload speed (+40) and magazine size (+15), for the Shrapnel Launcher, aiming reduces the spread of its projectiles • Increases stability (+40) and handling (+30) for the Burst-Fire Mode • Adds Incandescent
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  • I approve of this for PVE - the weapon runs out of ammo so quick and is more like a pulse.. I would actually ask for mag improvement too. Heck I approve of them letting us test out PVE buffs in the game.. if it this gets us more exciting stuff to test lets do it. I don't understand why you cannot simply gate it from PVP... all I want there is balance not metas for certain weapons.

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