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Destiny 2

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Edited by TheLastNerf: 10/11/2024 5:57:37 PM
3

Lord of Wolves Buff

• Increases ammo reserves by 75% (210 ammo from 120, results in 7 mags total from 4) [b]Shrapnel Launcher[/b]: • This weapon fires clusters of molten Solar Shrapnel that explode and Scorch targets on impact (x5 per projectile) • Consumes 3 ammo per shot, firing at 150? RPM • Projectiles reach up to 30m, increasing spread as they travel • This behavior is nearly identical to Fallen Shrapnel Launchers • [ ! ] to alternate firing modes to a precision based, 5 round burst fire Shotgun, which shoots in full-auto at an extended range and increases in fire rate as you deal damage • This is a slight deviation from the current behavior [b]Release The Wolves[/b]: • After landing a kill or damaging a powerful target, this weapon grants nearby allies within 15m the "Wolves Unleashed" effect for 15s, increasing the Fire Rate, Range (-10%?± damage falloff), Reload Speed (0.7x reload multiplier), and Handling (0.9x handling multiplier) of their Legendary Shotguns • Rate of Fire increases are dependent on frame, 55/60→80/85, 65/70→95/100, 80/90→100/110, 140→170, secondary values represent Assault Mag fire rates • Allies within range of this effect gain 2-6 Special Shotgun ammo when other allies land Shotgun final blows on Combatants (2 for minor, 4 for elite, 6 for boss/Mini-Boss) Catalyst, [b]Fang and Claw[/b]: • Increases reload speed (+40) and magazine size (+15), for the Shrapnel Launcher, aiming reduces the spread of its projectiles • Increases stability (+40) and handling (+30) for the Burst-Fire Mode • Adds Incandescent
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  • I approve of this for PVE - the weapon runs out of ammo so quick and is more like a pulse.. I would actually ask for mag improvement too. Heck I approve of them letting us test out PVE buffs in the game.. if it this gets us more exciting stuff to test lets do it. I don't understand why you cannot simply gate it from PVP... all I want there is balance not metas for certain weapons.

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  • + tracking + wolf pack rounds

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    • I came in here to say LoW is a lot better than people realize and just needs an ammo buff, but then I read through and realized I only ever use it in charged version. I like the uncharged version acting like a fallen shotgun. Keeping the charged version the same is also good since that's already surprisingly good (just low on ammo) And I'd have hounds of war activate on dealing sustained damage like deconstruct just so it can't be spammed

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