Hello,
I've noticed Stasis has been behaving a bit odd when using Cold Snap or Glacial grenades along with the new Stasis fragments that have come along with the Stasis re-work. I know that Cold Snap had its function changed to duplicate after freezing a target, but I am seeing a weird behavior with the duplication of Stasis Crystals while using the Cold Snap [u]and[/u] Glacial grenades (which should not be duplicating).
Issue: Throwing either a Cold Snap or Glacial grenade sometimes causes endless crystal spawning when it should have stopped or not even begun (duplication). I've observed this happen to bosses and to waves of ads. The crystal generation will stop randomly sometimes or, in the case of my provided video, persist what looks to be infinitely.
Video: [b]Glacial grenade[/b] issue (sorry for the data mosh at the halfway mark)
https://www.youtube.com/watch?v=JLOFyYx_dBE&feature=youtu.be
Since the patch notes did not mention the functionality of Cold Snap's new duplication effect also applying to Glacial grenades, I can only presume that Glacial grenades are not functioning correctly. Anyways, the video showcases the Glacial grenade duplicating on the boss. Please remember, this infinite loop may also be happening with Cold Snap grenades. I do not have video for that one however.
Also, I'm unsure if the Stasis Super is supposed to be generating crystals so, I figured I'd leave that In the video as well. If I am missing something about the function of the new Stasis fragments that enables this then please let me know. Otherwise, I hope this helps get things sorted for Stasis. Oh, and I can include a picture of the build used in this instance if needed.
EDIT: I just saw that this behavior is because of the "Data Buff" modifier on the Seasonal Activity. Ha.
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Hi there, thank you for your report. We'll pass this along to the developers for investigation.