Campaign 7/ 10
New raid - 2.6 /10. 1st encounter 1/10 super boring
2nd encounter 3/10 same as first except you get to chop down a wall ( the boss ) not fun 3rd encounter 1/10 same as first but three floors of boring 4th encounter 0/10 overly complex boring and buggy 5th encounter ( witness fight ) 8/10 would have been 10 but dps phase timing can be just awful at times no consistency for such a small window
Pathfinder - 2/10 should have dedicated paths
Vanguard- 3/10 power cap unnecessary
Gambit - 0/10 no explanation needed
Crucible- 0/10 no explanation needed
Dual destiny- 5/10 minus 5 for our solo community
Episodes/ seasons - 3/10 ( same pig new lipstick)
Dungeons-3/10 power level cap just increases the time
Power level grind - 0/10 seriously what’s the point
Nothing here is factual just how I see it !
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Edited by 8Babies13: 6/30/2024 7:26:42 PMPower level grind is literally the best/easiest it's ever been. Your highest character makes drops on secondary characters drop at that level, even through Pinnacle levels. Artifact power I'll agree with, but actual gear leveling is fantastic (for destiny).