JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by charllid: 6/29/2024 9:22:52 PM
35

Exotic Class Item QoL improvement

please implemts a knock out system we currentle have 64 possible combinations and getting a specific roll it a nightmare if you bad luck with this system if a combination drop it will never drop again until all possible combinations have been drop next make dual destiny worth it just make that the mission drops two class items always all the time and with the knock out system i said prevausly this will help if the future bungie add more perk to the columms

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • 11
    Further more, 64 unique class items is too many. We should have a single exotic class item that we can unlock new perks on, then allow us to pick them freely. Further further more, Bungie’s previously held reason for not allowing legendary Transmog on exotic armor was that they want exotic armor to be immediately readable. So that people will be able to recognise what exotic you have on. But, there is no way visually to distinguish between the exotic class items. Therefor, we should be allowed to Transmog any legendary class item over them.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    7 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon