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Destiny 2

Discuss all things Destiny 2.
Edited by Fenrir's Heart: 6/29/2024 6:09:40 PM
37

Bingle Your difficulty is way overtuned. Aside from a select few builds, the base sandbox is horribly weakness crept.

That is all. You stinkers.
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  • I think we've hit the "glass cannon" era.. We've become so powerful that the enemies need to be buffed jus so we don't jus wipe an entire room in one weapon rotation. Meaning the margin for error is barely visible to the human eye. We have so many sources for buffing damage & restoring health that enemies need to hit hard & consistently to have any type of chance against us. We either steam roll them or they hammer us. Power creep has slowly engulfed the entire game. Numaruma was the big red flag for me. A patrol space that needed a build jus to get across the map to a flag to start a mission was a glaringly obvious flag. Pale Heart is an absolute cake walk in comparison. My biggest issue is the random death from "what was that? what even hit me?? from where?" and there's a Vandal 0.6 mile away cheering behind a tree round a corner that I can't even see.. or jus randomly flopping trying to mele something. I guess the game has so much maths to do with buffs & perks that it jus crapz out & throws a hissy fit 😆 Also.. too many immune phases & derpy mechanics 😉

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