Problems with the synergy of mods in the hunter class item and the new arc aspect
Recently, while putting together another new build for myself, I discovered one significant problem with the new aspect “Ascension”. The problem is the lack of activation of most mods in the class item when this aspect is working. As you know, there are aspects that activate the hunter's class ability, thereby activating the work of mods from a class item. For example, this works on a threaded subclass when using the aspect "Ensnaring slam". Hunter makes a fall, kills the enemy and, thanks to the mod “Reaper”, knocks out the orb of power from the enemy.
Therefore, I assume that this is a bug or a flaw in the aspect. Please pay attention to this problem in the operation of the aspect, because this can significantly affect the game in terms of generating orbs of power and recharging some abilities!
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