The way its supposed to work is that if you get the buff every week it extends the timer to last another week, while also increasing the effectiveness. Buying the buff on a different character will however NOT extend the timer and NOT increase the effectiveness. The buff can only be purchased on a single character each week, which encourages you to only play a single class. Making the buff account wide should fix these issues.
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Here's my take on stuff like this now.. I jus cannot care. I'm very much over getting annoyed at the game. Some of it is frustrating but in an eye rolling 'yeah, why not that' kinda way. I jus ran an expert Breach X & during the final boss fight the entire team got wiped for no apparent reason Misadventure Yeah, sure, ok.. whatever lol Then a Champion decides they gonna jus repel shots without the shield. Fine, whatever I used to get annoyed because stuff like that would kill the 'complete BLAH without drying' but now it is, essentially, a dice roll. Skill or patience or positioning has nothing to do with anything, it's jus what the code decides to do. So when it comes to structure decisions, I jus shrug & move on. There's no way I'm letting this game annoy anymore, be it inconsistent world rules or janky game design decisions. And Strange are capped & only really any use for half the week anyways, so it's pretty much null issue. All this, is of course, IMO Have a luverly day Gardjins 😘