Has happened a couple times to me and other players during witness damage phase. Didn’t fully understand until it happened in the above clip. When avoiding the instant kill ground attack, a mid-air guardian can be killed if another guardian jumps up under them causing the initial player to register as “standing” on the other’s head. Fairly easy to see in the clip by slowing and looking at how the gun is held. Cloudstrike clearly transitions from jumping animation to standing animation at just the wrong time. Completely niche “bug” and ultimately little impact but sucks to lose a flawless run to something like this.
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