For the past 6 months, Deep Stone Crypt, Vault of Glass, and some other raids have been dealing with the anteater error code during encounters with a high density of adds. During these encounters, when weapons like anarchy are used to spawn trap the doors to kill the enemies quicker, the error code will happen, causing the entire fireteam to be kicked from the activity. When trying to speedrun the raids, it is almost impossible to do these add-clearing encounters in their optimal way as it will result in the end of a run as well as the inability to complete the activity. We believe this is related to the XP gained from killing these adds quickly in relation to the weapons being used. Our team implores Bungie to address this issue so we may get back to doing what we love in the game.
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A few days ago, I was excited to spend quality gaming time with my son for his birthday. Destiny 2 holds a special place in my heart, so I thought playing the Deep Stone Crypt raid together would be a perfect way to celebrate and perhaps plant the seed for a future Guardian to rise up. Unfortunately, as mentioned in the original post, we encountered a persistent issue where our entire raid team kept getting hit with the 'Anteater' error code repeatedly. It was incredibly frustrating for all of us, especially considering the occasion. Eventually, we had to reluctantly switch to a different game to salvage our gaming session and make the most of our time together. I sincerely hope this issue is addressed and resolved soon so we can finally beat the raid together.