When Final Shape came out, Ghost’s reputation ranks was incorrectly showing Scintillant Trajectory as the shader. Has this been fixed and what do you do if you’ve already maxed out Ghost’s reputation once and reset it? I’m seeing a shader called “Reaching Within” in Collections so I’m guessing that was supposed to be the Ghost rank shader.
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They're already aware of the issue - https://www.bungie.net/7/en/News/article/twid_06_13_2024 [quote]The rank 16 Ghost vendor rank rewards displays an incorrect shader.[/quote]