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Destiny 2

Discuss all things Destiny 2.
6/14/2024 10:11:01 PM
36

Why is every thing like a Nightfall now?

So I started playing D2 back in February and loved every minuet of the last season, the campaigns the story the extra seasonal stuff which was unlocked for me in the last month before TFS. I worked hard to get all the craftable wepons from the content I had missed earlier in the year. Playing lots of gambit and winning half of the matches I played. I loved the exotic missions as they were different to other content and I could solo them for the red border weps. D2 was good and I played alot. Roll on this season and everything is harder, like nightfall hard. Gambit wins are down to 1 in 5, exotic missions are, for me unfinishable as a solo player, Vanguard normal is like doing a vanguard Nightfall. Xenogy quest requires wins not just taking part. So is it my power level, no. I have ground the game to get it to 1990 and it is all still stupidly hard to the point I do not play anywhere as mush as I did last season. I get that better players than me want harder content, but that harder content is there in legendary/expert nightfall and grandmaster content. Why has Bungie felt the need to push out casual or mid skill players like myself, what does this achieve? To sum it up Bungie has taken everything I enjoyed in the game and made it not enjoyable and reading the forums I am not the only one. So please take all the yellow bar mobs that were red last season and put them back to red like they were.
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  • Edited by Yosemite Sam: 6/15/2024 4:42:15 PM
    [quote]To sum it up Bungie has taken everything I enjoyed in the game and made it not enjoyable and reading the forums I am not the only one. So please take all the yellow bar mobs that were red last season and put them back to red like they were.[/quote] There is a major problem with this, and it's been this way for years now because the higher-ups have refused to look for a solution, one that might work for the majority of the player base. The crazy thing is, it's been right in front of their faces for a decade now, even the original devs knew this and tried to tell them, and other developers that worked with them as well. Still, the higher-ups ignored it creating many more problems with the game/player base that have divided the entire player base into many different groups. [spoiler][b]This forum is a prime example of what major problem this developer caused that can never be fixed because the damage they caused is set in stone. Look at how people treat each other on this forum or any form of social media unless it's highly censored to control what's being said that happens a lot. "No negative feedback allowed, you must be positive 24-7 by only saying what is good about the game or you will be shut down". The higher-ups -blam!- up big time that Destiny is one of the most divided toxic player bases there is in gaming when it comes to multiplayer games that most are unwilling to work with one another.[/b][/spoiler] The major problem I was referring to is consistency which Destiny nor the developer within itself as a business after a decade has ever had. They are always changing leads, always changing what crew is working under a lead, always changing CEOs, etc. By doing this it's always changing ideas on how the game players out and that affects everyone. Destiny is an ever-lasting change that has hurt the game/player base more than anything else. When the developer conditions people to play one way and then changes what they were conditioned to, and constantly repeats that, it's destructive development. All of this applies to your yellow bar enemy that there was no reason at all to change how they played out, not a damn reason at all. Many things they changed in this game have only made matters worse that they create a hell of a lot more problems in this game than they do solutions, and that is just mindboggling development.

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