Love the Pale Heart.
The highs and lows of the campaign.
The add density. The number of events. It feels [i]alive[/i]. The blessings make me feel powerful.
How rewarding everything is, [b]ESPECIALLY EVEN IF YOU'RE A SOLO.[/b]
[u]Prismatic is bonkers.[/u]
The lush gardens to the unsettling corrupted bits. The faces and hands evoke feelings of Kentaro Miura's work. Or perhaps the forbidding settings of a SoulsBorne game. Or Hideaki Anno's Evangelion.
The raid was phenomenal, especially that final fight. Excision tugs at the heart strings of the veterans. The extra risks with armor and weapon design are greatly appreciated.
[b]I loved Dual Destiny[/b]. From it's secrets, challenges, and twists. Savathûn makes a truly memorable fun moment in Destiny to share with friends for a potentially incredible exotic.
[u][b]Ergo Sum!!!!!![/b][/u]
The cutscenes. The choice to use the original music over the lanterns scene that threw me back a decade ago.
You guys have done an amazing job so far with this one!
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hardly , tell me how you earn bright dust from bounties now? this game has took a hard line on team play .that's fine but make mechanics flow without mics or talking to strangers. it has failed miserably to deliver game play match making in all activity's. LFG is trash and bungie needs to tone down the mechanics so all that paid money to play can actually play without the need of the toxicity of the destiny player base.and without dealing with strangers especially in this day and age. so bottom line the final shape failed to deliver to the paying customer and imitated false items that should of been included with there purchase.