Collectibles - a better use for the systems we already have
I recognize this isn't the most pressing issue but something that makes very little sense to me is why we still have to sacrifice inventory/vault space for things like the new collectible gifts from the "Where is Archie?" quests when collections>flair>miscellaneous>collectibles exists seemingly for this very purpose, yet houses only one item. Many players don't mind dismantling the nifty little things for space but many also make it a point to keep them around. Why not use the space that already fits this purpose and make collectibles function much like emblems, where you can choose to store them?
Just a thought I hoped someone in the position to consider it might see this and agree that it would be worth shoving into a larger, more important batch of sensible improvements.
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