[b]General Buffs[/b]
[i]
+ 3 Base Magazine
+ 15% Base Damage
+ (150%)? Damage to Shields/Barriers (OHK)
+ Reserve Ammo (6-18)
- ?% Kick/Recoil[/i]
[b]Perk Changes[/b] —
[u]Looks Can Kill:[/u]
[i]This weapon is equipped with a scope and fires Shield Piercing ammunition. Strong against Barrier Champions. Gain improved Accuracy and Stability as you land consecutive hits.[/i]
[u]Death At First Glance:[/u]
[i]Landing precision hits grants a stacking bonus to this weapon's damage until it is reloaded, up to 5 stacks. Destroying a Champion's barrier immediately grants the maximum bonus.[/i]
[u]More to Give Catalyst: [/u]
[i]
+ 30 Handling
+ ALH (Auto-Loading)
• Retain half of your First Glance stacks when the weapon is reloaded (rounds down)[/i]
[spoiler]
[b]Values[/b]
[i]LCK: +9 Stability, +6.25% Flinch Resistance, -5% Accuracy Cone Size & Growth, maxes out after 8 shots landed, resets after reload/stow
DFG: +10% damage per stack, ratains until reloaded through any means[/i] [/spoiler]
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ideally this would give the weapon more forgiveness and viability, though it may be too little of a buff, or too much to rework the entire perk design of DFG