Personally, I’d rather purchase loadout spots, rather than unlock them. A new system that benefits players should not be gated. If you want to give ppl an opportunity to unlock all the new loadout spots, that’s cool, but I think selling them would be a better way to go.
It’s something that can be monetized, removes FOMO, it’s not P2W, and should allows us all to save time, energy, and allow players to focus on doing the activities you want to do, instead of another situation where you gotta play something you had no intention on playing just to get the complete access to a new in game system built to aid players ability to enjoy the game.
TL;DR - Just sell all the locked loadout spots so everyone can experience the new in-game system that benefits all players’ play sessions regardless of ability and skill level. It saves time, energy and it’s something I can see being profitable.
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People already complain about monetization and microtransactions now, how do you suppose something like this would go over when it [i]actually[/i] affects their gameplay, unlike Eververse ornaments and cosmetics?