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4/26/2024 1:25:11 AM
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Jolt - stuns overload Blind - stuns unstoppable Volatile rounds - anti barrier Suppression - stuns overload Ignition - stuns unstoppable Radiant - stuns anti barrier Freeze - stuns unstoppable Slow - stuns overload Unravel rounds - stuns barrier Suspend - stuns unstoppable Artifact - lots of weapon choices for stun It’s not hard….
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  • That’s what I’m saying, just stun them and don’t fricken suck, their really no that hard to deal with, it’s a skill issue other wise

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  • You guys are deliberately missing his point. He's not saying champs are hard. He's saying they make the game less fun because you have to cater your build to fighting them.

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  • If they’re not hard then why complain?

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  • Exactly

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  • Too many people these days want to act like they’re game devs 🤷🏼‍♂️

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  • Edited by Obi-Juan: 4/26/2024 7:43:38 PM
    Yall are bots saying the same thing. Champions are not hard. They're just restrictive. The coil has 4 tiers of difficulty without champs so why did Onslaught need them? Because if you dont stun them and deal with them quickly they eat at the adu. That. Is. Not. Difficulty. That's restriction. You can instantly solve the issue by restricting your loadout build to champion stun. Not hard. Just boring and restrictive.

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  • Cuz it’s a new FREE game mode that bungie brought out, and it’s not supposed to be easy lmao

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  • Edited by Obi-Juan: 4/29/2024 12:41:11 AM
    Champions don't make it hard they make it restrictive. I'm not debating the fact that champs exist due to limits in resources for a free activity. I'm arguing against the idea that people think champs are difficult. They're not. You all think making a critique on them means there is a skill issue present when that's not the case. When champs get added to a paid activity are we allowed to make a critique of champs then lol? Dread are coming in final shape showing us what an engaging enemy type that doesn't restrict your loadout looks like. To be clear for you people who are clearly incapable of understanding, the wave 30-50 barrier and overload champions HAVE to be stunned. They have to. You're literally coping if you say otherwise.

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  • I think they make the game more fun. It'd be boring otherwise. Finding a build and weapons that work together is part of the challenge. They are so many options out there that it's ridiculous. We are spoiled for choices.

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  • Cry babies gonna cry 🤷🏼‍♂️ between 3 people should be cake

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  • lol "between 3 people it SHOULD be cake"? nice self report. I understand though, it would be weird for you to show up here defending keeping champs under the argument that they are easy. You've made it clear that you consider them challenging to yourself and are adequate difficulty to the game thus it only makes sense why you are here. I also understand that you lack the comprehension to understand my point against your flawed logic. You literally showed up to argue against someone who said they aren't difficult that they aren't difficult and are continuously flexing on this.... How embarrassing.

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  • Edited by brigs_PS: 4/27/2024 7:02:29 PM
    Your post is embarrassing. Not locked loadouts. KEEP CRYING about one easy champion at the end of waves. Take this post down before you embarrass yourself more

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  • only a fool would defend menu simulator in any game. Who argues its better to deal with the current state of the game through champions than loadout freedom? You keep repeating how easy champions are, but you want them around. Explain to everyone why you want easy tedious content.

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  • I don’t spec into champions or restrict my loadout and use my normal builds and get through legends onslaught fine. There is a reason your post isn’t even close to top trending 🤯

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  • right, because as you admitted, your fireteam carries you. That's why you are in the forums trolling instead of being productive. Your capacity as a person and player is as restricted as game modes with champions.

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  • Yeah didn’t admit that at all. Lol 😆 let me know when you stop having hard time with ez champs 💀

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  • Edited by Siege: 4/27/2024 7:38:00 PM
    let me know when you're done pretending champs aren't hard for you. It would be pitiful to allow me to continue to believe you lack the brain cells to understand that you are arguing to keep "EZ champs" in Onslaught because they are easy.

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  • Let me know when you realize you aren’t a game dev so stop acting like you know anything 😬

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  • That is amazing. This literally has nothing to do with game development. This caliber of a response was fully expected from you though. Completely misses the mark so far off its like you're just trying to insult yourself. Love for champions, menu simulator and self infliction. It all makes sense, you're a masochist.

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  • Look at the facts: 1. your post isn’t trending so that means you’re opinion in minority and people generally don’t have an issue with champs. It’s ok to have your opinion but it’s not hitting the mark with the community 🤷🏼‍♂️. Sorry 😣 2. The loadouts aren’t locked 3. All subclasses can deal with champs. 4. The champs aren’t to difficult or unfun for people clearly. “Not treading post remember” 5. You’re not a game dev and therefor have no right or experience to say champs should be removed from a game.

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  • One grenade on arc can stun both types of champions without an artifact with minimal investment (1 fragment) Stunning champs now have never been easier

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  • He's not saying it's hard. He's pointing out that you're literally forced into using a specific grenade to deal with them. How do you guys not get it, he made it so clear

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  • Who cares? That's what the game is...

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  • How are people not speccing into anti champion. I wanted an ignition build, fun, I like explosions, it also stuns unstops Unless you are genuinely messing about with things that will never work together. You can't literally not build into champs

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  • Once again missing the point. Just because you personally enjoy specific builds doesnt mean ppl who dont cant dislike the restriction

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