The total RNG of MM can make it insanely difficult to finish a card. We aren't getting lighthouse benefits. We can't farm adepts on the card. Just make it 7 total wins and call it a day.
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Trials is a pinnacle activity. If you run a GM but don't have a build, you'll fail most of the time. The same concept applies here, just keep practicing and grinding and eventually you'll improve enough to where you can string some wins together. Trials is already a joke with how easy flawless is with double mercy.