I have concepts
Hunter
*death and decay*
Manifest 2 chained kamas and roam the battlefield using the power of death itself
Light attack: a fast combo to slow and freeze targets
Heavy attack:a heavy throw that shatters anything and deals more damage on the tip
Titan
*rimebound fury*
Charge you stasis gauntlet by holding the super button and release to make a devastating uppercut that makes about a 40° angle freezes everything and makes massive crystals based on how long u held it
Warlock
*eye of winter*
Make an turret above you that freezes and makes pulses that give you and your allies an overshield
Also everything near will get slowed
I would love this and so do others too
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Fix the one we have silence and squall sucks
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Hunter: Duskfield Dancer Silence and Squall now become melee weapons in a roaming super. R1 - Light Attack that freezes and shatters upon kill R2 - Heavy Attack that creates a stasis crystal L1 - Standard melee attack (increased charge rate?) L2 - Guard that creates a Duskfield (Renewal Grasps reduce incoming damage and increase outgoing) Titan: Iceman Cometh Engulfed in a regenerating Stasis overshield, wielding an ice-made mini-gun that fires Stasis rounds with slowing and freezing rounds that shatter on kill and deal extra damage. Precision shots increase precision damage up to 3x. L2 to raise a Glacier Wall to lock enemies in location and prevent exit. Warlock: Eye of the Blizzard Throw your Stasis Staff into the ground, creating a mini-storm similar to Silence and Squall, which slows and freezes enemies whilst creating shards for your allies. Direct hits cause an AoE blast of damage. Can throw and create up to 4 storms in a super.
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Brother, the last thing I’m concerned about for Stasis is their supers. Behemoth is easily the worst subclass in the game and needs some serious love. I mained Revenant for a little while after the Stasis revamp a few seasons ago, and it definitely still needs a little something. Preferably a buff to the melee/second melee option. Behemoth needs some big reworks. Shiver Strike needs to perform like Shoulder Charge where it doesn’t use the full charge if you don’t hit someone. It also needs to move way faster. A second melee option would also be ideal. Howl of The Storm needs a big buff, I would like to see it work like Consecration. The initial crystal cast consumes half of your melee charge, then you slam back down and shatter the crystals and it consumes the other half of the melee charge. Also I would like to see Stasis Shards in general get a big revamp. Shadebinder is honestly really good in PvP. I don’t think it’s in need of any buffs whatsoever. The Freezing potential is phenomenal. One thing I think it could use is some smoothing out with Osmios. What I mean by smoothing out is this: Osmios feel to necessary with Coldsnaps. Osmios should have some of their buffs reduced, and give those buffs directly to the Coldsnap grenade. I.E. Say Osmios let Coldsnaps travel 50% further (I don’t know the exact value, this is just a ballpark,) it should be smoothed out so that Coldsnaps at base travel 25% further and Osmios allow them to travel 25% further. This way Coldsnaps feel good without Osmios, but Osmios still allow Coldsnaps to perform the same way they did before. Not nerfing Osmios, just making them less mandatory. W Stasis changes.
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Edited by Guardian,Archon Of Light: 4/23/2024 1:32:10 AMGuardian,Archon Of Light
Blade Of The Traveler - old
I want Titans too have a freezing bubble like Frost in Warframe Good luck rushing in with your Conditional Finality, you will be frozen and killed when you enter -
How about slamming the penumbral staff into the ground and granting deep freeze, which causes massive shatter damage. Frozen enemies gain atrophy which greatly slows their attack speed and movement. Something new and beneficial to heavy hitting enemies. Maybe a reduced duration for bosses and guardians or something idk.
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Not fond of the supers you have, but a roaming Silence and Squall is on my want list alongside Blade Barrage.
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Warlock already got a turret
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Stasis just needs love in general. I’m fine with their supers but man stasis is so behind this sandbox
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Titan needs something extra.
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Watch it be the next thing we get after or during the episodes after fs
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Edited by Fox: 4/21/2024 4:18:21 AMThey need stasis and strand 2.0, where they add more supers, but that might night happen in a while, or at all, since prismatic is coming in the final shape
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Agreed. Each subclass should have a selection between a roaming, shutdown and stationery supers for each elemental. Honestly if they would change the super concepts to neutral and allow us to pick the burns for them, it would probably make them slightly better.
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Edited by Ghostfire239: 4/20/2024 6:35:36 AMI’d rather the Hunter swap from Kamas to one giant ice Scythe. Kinda like how hammers went from mini hammers to a maul. Cool ideas overall
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Ngl after maining stasis warlock I would live to see an alternate version to radiance(song of flame). Here's an idea I had a while ago probably dumb but hey thought it was neat at first. Winters eternal gaze: overflow yourself with darkness increasing you're stasis weapon damage and giving you're abilities additional properties. While the super is active frostpulse: periodically activates around you freezing targets or if allies are in range increasing their stasis weapon damage and granting frost armor(future new keyword bungie mentioned) Penumbral blast: creates an aoe upon direct impact and automatically shattering targets after a delay Coldanap granede: shattering a frozen target causes them take increased damage from all sources(stacks with other debuffs). Kinda going for a hybrid support super since winters wrath is our ad clear
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Btw do you have a YouTube channel?
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Also for warlock *eye of winter* Makes a sharpenel field around you and pulses that give you and ur allies an overshield Like the taniks boss fight