Guys and Gals with how these new aspects work on the new subclass can we see weapons get ridiculously good if they run these weapon perks. I think these perks may change how we pick weapon perks in TFS. If Bungie haven’t already reworked them to fit. IDK.
1. Tesselation (catalyst)
2. Osmosis
3. Permability
4. Collective action
5. Elemental Capacitor
These gun perks could be a game changer with them being able to take verbs off the aspects to then be able to deal different types of damage.
This is just a theory as a lot of these perks are based on equipped subclass and as they have nothing about the new subclass this may be a way of getting even more out of weapons with these perks.
Please keep it civil in the comments and let me know what you think.
Link to Prismatic Subclass:
https://www.bungie.net/7/en/News/article/prismatic_deep_dive
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Edited by TBONE: 4/10/2024 9:37:32 PMExample 1: Titan Prismatic Berserker,Thruster,(any grenade) weapon for this example will be Doomed Petitioner with permability (DP) New Aspect (Coming in TFS) Facet of Bravery: Defeating targets with grenades grants Volatile Rounds to your Void weapons. Defeating targets with powered melee final blows grants Unraveling Rounds to your Strand weapons. Let’s say I get a grenade kill switch to (DP) my first burst will have volatile rounds but if I use thruster will it then change to Strand and have unraveling rounds? I’m just wondering when we get to see the other 9 fragments and how the reworked aspects work how this could all synergise for the most prismatic build.