I can't be the only one that finds Bungie's lack of Warlock identity discouraging. Number puddles and brainless automated turrets (in various colors) are not interesting or engaging in the slightest. I truly can't understand why a magic-wielding spellcaster called [i]Warlock[/i], (not Cleric, Priest, or Engineer) was dumped on this path without hesitation or revision.
Along with all the interesting variety of mechanics and synergy plainly missing on Warlock, Broodweaver's Super Needlestorm has really gotten under my skin. It doesn't take much imagination to see it's just an uncontrollable Nova Bomb.. which is itself already tired, as one of the oldest and simplest abilities in the IP's history.
The solution is to just play a different class. But I've spent so much time maining one character, as the designers have deliberately enabled, to restart now. So I'm primarily just playing a different game.
Let me know when all three classes are worth playing. Thanks for reading.
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I'm personally bored of Strand as a whole tbh. It just feels so bland to me. Even grapple is pretty useless now with Skimmers being a thing. Leaks are divided in regards to whether or not we get a third Darkness Subclass post-TFS. While I would like a red-themed subclass that's reportedly coming, I would prefer Bungie expanding on the ones we have now, including adding new supers. The new (and old) supers coming in TFS give me hope that's what they're doing.