I can't be the only one that finds Bungie's lack of Warlock identity discouraging. Number puddles and brainless automated turrets (in various colors) are not interesting or engaging in the slightest. I truly can't understand why a magic-wielding spellcaster called [i]Warlock[/i], (not Cleric, Priest, or Engineer) was dumped on this path without hesitation or revision.
Along with all the interesting variety of mechanics and synergy plainly missing on Warlock, Broodweaver's Super Needlestorm has really gotten under my skin. It doesn't take much imagination to see it's just an uncontrollable Nova Bomb.. which is itself already tired, as one of the oldest and simplest abilities in the IP's history.
The solution is to just play a different class. But I've spent so much time maining one character, as the designers have deliberately enabled, to restart now. So I'm primarily just playing a different game.
Let me know when all three classes are worth playing. Thanks for reading.
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The way we see Destiny and the way Bungie see it are totally seperate.......lightyears apart. Strand lock is pretty fun to be fair. But overall.......Bungie can't see passed their tank healer dps tags. So overall unless it's tied into healing with warlock......you won't see many spectacular damage classes on Warlock. To give you an idea of Bungie's laziness incase you missed it. Strand Titan's super was just another Fists of Panic but in Green. So what would I expect from Bungie with strand lock? It's called Needlestorm isn't it? Toss the bugs aside and give us something diabolical. Impale the target from 10 different points instead. It's a fire an forget super. May as well give it something more enjoyable to watch.