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3/27/2024 1:47:20 PM
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The perk also has +5% to combatant shields does that mean guardian as well if no I don't see how +5 to AE would hurt it. It would make it a little more desirable on HC and sidearms and give it a PvE perk pertaining to shields and PvP perk with AE. You might be asking too much for Light Mag but Armour Piercing I don't see an issue with some AE there. Since they are nerfing flinch the things that cause flinch are going to be elevated to being more desirable. High Cal, explosive payload, which is still bugged but they added a work around.
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  • Edited by Kiro - 13: 3/27/2024 8:51:35 PM
    AP does not count toward guardians. As for light mag, how often do you feel shafted by a reload masterwork on a weapon? Its just not desirable by any means which is the same for light mag. Explosive payload's strength is the fact that its not subject to damage fall off, thats why untill very recently is was better then opening shot because it added more "soft range" then opening shot. It also increases damage in pve by 15%.

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  • Edited by Zodleon: 3/27/2024 9:45:51 PM
    I think it was 10%, but hell, if I know where I could, fact-check that. Either way still good in pve. I've always wondered it was a feature or big they just left.

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