This post is not meant as one class vs another, just an observation.
I have an observation and suggestion/ question.
I was playing as a Titan yesterday. I wanted to play one of the subclasses that had a shorter base super cooldown. This got me looking around and finding a big difference between the classes, and wondering why it’s like this. Below are my findings if you keep reading.
I know it’s unlikely, but I hope some updates could happen, and make the classes more balanced.
[b]Supers and Base Cooldowns by Class[/b]
Titan
* Hammer of Sol- 9:16
* Burning Maul- 8:20
* Sentinel Shield- 9:16
* Ward of Dawn- 7:35
* Fists of Havoc- 9:16
* Thundercrash- 9:16
* Glacier Quake- 9:16
* Bladefury- 9:16
Warlock
* Daybreak- 9:16
* Well of Radiance- 7:35
* Nova Bomb: Vortex- 8:20
* Nova Bomb: Cataclysm- 8:20
* Nova Warp- 9:16
* Stormtrance- 9:16
* Chaos Reach- 7:35
* Winter’s Wrath- 9:16
* Needlestorm- 8:20
Hunter
* Golden Gun: Deadshot- 9:16
* Golden Gun: Marksman- 9:16
* Blade Barrage- 7:35
* Shadowshot: Moebius Quiver- 8:20
* Shadowshot: Deadfall- 7:35
* Special Blades- 9:16
* Arc Staff- 9:16
* Gathering Storm- 8:20
* Silence and Squall- 7:35
* Silkstrike- 9:16
Concussions and Questions:
1. Titans have only 8 supers, and only 2 of those are under 9:16
2. Warlocks have 9 supers, with over 50% of them. (5 of 9) being above 9:16.
3. Hunters have the most supers at 10. They split evenly right at 50% of supers either above 9:16 or at 9:16.
So my questions are:
1. Why do Titans have less super options?
2. Why are more of them, for Titans, at 9:16 base cooldown, while the other two classes have at least 50% of them above the 9:16 mark?
Solutions:
1. Give Titans 1-2 more supers.
2. Make 2 of the current supers less than 9:16 in base cooldown.
I know this game is all about balancing, however, super cooldown are currently not equal among the classes.
Thanks for reading if you made it this far. 😁👍
-
Sentinel shield should be lowered by at least 1 cooldown while Glacial should be lowered by 2 tiers because let's be honest outside of a few specific bosses it's useless and even then you tend to lose damage using the super making it useful as a backup damage source.