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3/12/2024 8:47:42 AM
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Nah gatekeep harder. Making it free obviously didn't work
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  • Define "free" in this context.

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  • Edited by Zodleon: 3/12/2024 10:17:16 AM
    Btw my original comment is facetious don't take it seriously

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  • Free in this context is making there effectively no fail state.

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  • If you lose, you lose a win on the card. How's that any different than any other fail state such as wiping in PvE? The player still has to accumulate wins.

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  • You can only lose 1 win at a time regardless of how many times you lose in a row, that means given enough time anyone will get an adept. The chance of getting one is 100% per card as each card gaurentees it if you play that card long enough (other cards are not 100% because you need to reset them). Because the chance is 100% there is no chance of failing, i.e. no fail state

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  • Quite the goal post moving going on. Do you comprehend the definition of failure because clearly you see it as a permanent state. You can fail at something in life and try again correct? You can lose a match AKA fail. You try again, you win. The way people on here talk about other players getting adepts they act like they're -blam!- PHD holders upset someone cheated the system and got one. This is pathetic and it's needs to stop. This is basically year 10 of a dying game and mf's are still losing sleep over their dead game mode offering an incentive to get more players to play said dead game mode. It's just schizo af. Stop it. It's not that serious. I went flawless numerous times and what other players have doesn't take away the feeling I got from doing so each time.

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  • Goal post moving? The goal post was going flawless to get an adept. I would recommend against that argument. It's not one you can make in good faith I don't care who gets them and it won't fix trials population for long once the ppl who need persistence realize a gun being adept isn't going to make them any better. But that's besides the point it is still a card with no fail state. You can not flaw the card (outside of a bug, unlike every other card. It is a consolation prize outright. It's a card to give out a prize that means nothing to the vast majority of players, their value was basically just being a rare cosmetic.

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  • You seem confused. I replied to the other person and you already admitted to being facetious which means you are well aware it isn't "free." No point in digging up the bones of a resolved convo.

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  • Edited by Zodleon: 3/14/2024 9:50:29 PM
    Confused, no, But fair enough I'll bow out anyway. To be clear tho the facetious part was about gatekeeping harder.

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  • When it comes to flawless the fail state is a flawed card. On a mercy card a single loss is not a fail state as that card can still go flawless. The new card cannot be flawed outside of losing the first match which was acknowledged as a bug, that means it has no state in which you cannot get flawed meaning it has no fail state, you will from the card without reset always get an adept by design.

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  • Edited by Ferus Lux: 3/14/2024 9:40:40 PM
    When it comes to a Persistence Card, a fail state is back to back losses if you can't recover. Not entertaining the rest of YOU deem trials is overall. Times have changed. Adept weapons are more accessible now. Suck it up and move on my friend. Trials isn't SBMM anyway, so adepts aren't a measure of skill but [b]Persistence.[/b]

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  • Back to back losses mean nothing on a persistence card as they do not remove more than a single win regardless of a loss streak. 1 loss removes 1 win 10 losses in a row still only removes a single win. In no world is a losing a single win a fail state as that card no matter what will get the adept. The goal of trials is the adept, a fail state is not being able to get it but because persistence cannot flaw and will always give at 7 it cannot wnter a fail state. Also trials should never be SBMM, that would make it luck based not skill based. You speak like a guy who plays duos because you cant deal with solo and you get carried every time.

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  • It's no different than losing to the final boss and trying again without having to play through the entire game again (yet in this case if you lost enough, you would) I think this is about your ego plain and simple. You think the changes are a threat to your accomplishments in a video game and you want others to go through what you did. Theres no point in continuing this. The changes are here to stay and you're gonna have to cope and find other metrics of skill.

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  • Your argument again is not correct. This is about a fail state nothing more. If your goal is to kill a boss and you die then yes you fail but if you have infinite attempts at the boss and instantly respawn without the boss gaining health then its not a fail unless your goal is to get it 1st attempt. You cannot be put into a fail state on the new card as regardless of losses you do not lose anything. You do not restart which is what would happen if you failed something. You dont wipe in a raid encounter and pick up where you left off with the same progress in that encounter, you restart the encounter. That is a fail state. My god, your IQ is f***king room temperature.

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  • Edited by Ferus Lux: 3/15/2024 12:14:42 AM
    [quote]Your argument again is not correct. This is about a fail state nothing more. If your goal is to kill a boss and you die then yes you fail but if you have infinite attempts at the boss and instantly respawn without the boss gaining health then its not a fail unless your goal is to get it 1st attempt. You cannot be put into a fail state on the new card as regardless of losses you do not lose anything. You do not restart which is what would happen if you failed something. You dont wipe in a raid encounter and pick up where you left off with the same progress in that encounter, you restart the encounter. That is a fail state. My god, your IQ is f***king room temperature.[/quote] Ahh the personal attacks part. We're done being respectful then. You truly are mental. You literally acknowledged it as a fail and said it wasn't. "iT iS a fAilUre bUt iT dOeSnT cOuNt!" The words defeat or, in the case of a game like Elden Ring, You Died on the screen means you failed. "Your team lost" in Destiny means you lose. A fail state. Stop playing with semantics and twisting definitions. It's not working here buddy. This all boils down to a hurt manipulative narcissist thrashing like a toddler against logic. You go on to say you do not lose anything yet clearly, you lose the win and therefore progress. You use the Raid analogy and shot yourself in foot yet again: You don't pick up where you left off on the card. A win gets removed. Wiping in a Raid is similar: you restart at the same encounter. Good comparison moron. You talk about room temperature IQ but you defeat your own arguments. You're a hurt emotional child having a tantrum over others having the same virtual items. You're a joke and you need to stop using a game to treat your obsessions and mental issues and seek help. No one gives a sht about your adept weapons or how many strokes you endured to get them. Cope and shut the hell up or scream into a pillow or something. I'm done with the bs.

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  • Edited by Sovereign001885: 3/14/2024 11:56:06 PM
    I dont not care if they have the items. I do think they shouldnt be handed out but thats neither here nor there. My points do not defeat any argument if you read them properly. If you lose a game you failed at winning but that is not a fail state for the card. We are talking about the card having a fail state which it does not. My analogy was saying if you did fail a boss or an encounter you restart what you failed, you dont not pick up exactly where you left off or just behind. You dont get a boss half health then die only to respawn with the boss being at 3 quarters health, you resart the boss. The card itself has no fail state, you cannot fail at getting the adpet on the card because you do not restart after a loss or a set number of losses in the case of the mercy card. Youre ignoring the design of the card and the base of the argument simply because you do not want to admit that youre wrong, so dont talk about children throwing tantrums when youre being the child that refuses to admit drawing on the walls while holding the crayon. Edit: i tried to get help, got passed between 4 doctors and they dont bother because my mental trauma is beyond help, everyone has coping mechanisms but this has nothing to do with my -blam!- up mental state nor is it a coping mechanism given this game actively sets off aspects of my trauma.

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  • Edited by Zodleon: 3/12/2024 10:13:39 PM
    No fail state. Then, having to accumulate is irrelevant to the point. Certain wins can't be lost. If you play long enough you will get an adept through sheer luck of being carried

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  • Better then repeating a card after winning 6 and falling at the gates. Correct me if I'm wrong but when u win 2 in a row it nails a permanent win on the card. So if u win 2 and lose 1 continously u should be fine.

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  • This is correct and longer streaks will add additional permanent wins.

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