For a few years, maybe a little before Witch Queen but made worse afterwards, Strikes have been one of the worse things about PvE.
What do I mean by that? Well, getting the same Strikes over and over and over and over again. According to the data I collected for this week (I’ll be doing it again next Reset), I’ve found this:
- Hypernet Current (Neptune) - 1
- The Glassway (Europa) - 2
- The Lightblade (Mars) - 2
- Birthplace of the Vile (Mars) - 2
- The Arms Dealer (EDZ) - 4
- Lake of Shadows (EDZ) - 3
- The Devil’s Lair (Cosmodrome) - 2
- The Digraced (Cosmodrome) - 2
- Fallen S.A.B.E.R (Cosmodrome) - 2
- The Scarlet Keep (Moon) - 2
- The Insight Terminus (Nessus) - 1
- Proving Grounds (Nessus) - 2
- Exodus Crash (Nessus) - 0
- Warden of Nothing (Dreaming City) - 2
- The Corrupted (Dreaming City) - 3
Keep in mind also that the data I collected was Strikes that I’d get again and again in a row.
Point is, something needs to be done about this became once the new DLC comes in and the Strikes? It’s going to be even worse with the RNG.
There needs to be way more variety with these Strikes given to us by random because at this point, it doesn’t even [i]feel[/i] like RNG, it feels handpicked or handpicked with a higher chance for some of these Missions.
Even with Battlegrounds added to the mix, there’s some strikes such as Exodus Crash or Insight Terminus that I haven’t seen for a long time now with the mix (I just got Insight today in fact for the first time in forever)
I don’t know, what do you Guardians think?
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Man you got the regular strikes? I only ever get battlegrounds