I want the option to make the radar more visible beyond current limitations. Often times information can be lost depending on the background colors your HUD is resting on.
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Edit: I appreciate people mentioning color blind options. I did this for a time but ran into similar issues as the standard red. Maps like Altar of Flame and Radiant Cliffs I experience the same problem. I appreciate you sharing your knowledge and experience though.
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[quote]I want the option to make the radar more visible beyond current limitations. Often times information can be lost depending on the background colors your HUD is resting on.[/quote] Spot on! Whilst on this subject, would like the option to intensify the colour / size / shape / brightness of my weapon’s reticle.👈 With all the flashes and explosions, and overly bright, and red, background imagery, my preferred ‘red dot’ gets lost in the visual overload…😵💫 BTW: I have switched my reticle colour in the ‘in game’ settings, though it hardly ever seems to proc?! I haven’t messed around or experimented with the colour blind settings…doesn’t seem right for some reason to me. And whilst on the subject of HUD positioning ‘on the page / screen’ - when viewing items like weapons or ships or sparrows, as we scroll through colour options or checking stuff out, the ‘on screen’ info box often obscures a large part of the item being viewed…why? 🧐 Surely, there’s enough vacant ‘on screen’ real estate to automatically reposition the info box to avoid the a/m problem!? 🙄 Been banging on about all of this stuff and other QoL fixes since way back…🫤 SMH 🙄 I still haven’t preordered TFS… a first for this old tortoise. 🫤 Ease springs! 🫡