Dear Devs,
I have one suggestion for a change to the Behemoth Super:
Currently if you slide during Glacial Quake, you are not able to perform a Heavy Attack until your sliding animation is over.
I would suggest to change that, and letting a R2 / Heavy Attack cancel the slide. Like you can with Burning Maul.
This little change would make the super feel less clunky in my opinion.
I would appreciate it, if this suggestion reached you.
Thank you and have a great day!
Zero
-
I have an idea. With how sprawled the crystals are what if slide heavy attacks caused you to lift a group from the floor. This group would be closer together and closer to the user than the normal heavy. Perhaps at some penalty, though... Maybe not.