hunters/ dont touch me's: makes you invis when receiving melee damage (fully invis with no shimmer effect) for 6 seconds, receiving melee damage also grants class ability energy, when critically wounded melee and headshots can trigger the exotic perk
warlocks/ obsidian mind: instead of refunding super energy it instead grants super energy to allies depending on the number of enemies killed by your super and the proximity of you to your teammates, granting super charge to your allies also gives you a buff making orbs of power more effective for you for a short period of time
titans/ helm of inmost light: same effect but now works with all subclasses the air dive consumes your melee and class ability charge
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Edited by Vale: 9/25/2023 12:25:03 PMi did have another idea for a titan exotic.. a chest armor that looks like twilight garrison but worn n red.. called crest fallen when dealing or receiving void precision damage you gain a boost to resistance and movement with this timer refreshing each time you deal damage with this effect being greatly boosted when super energy is full when you cast your void bubble you deal near nova bomb levels of damage to any target hit by the cast.. as the bubble remains enemies cant see inside it but you can see outside it.. enemies inside the bubble are effected with a similar effect to hunter smoke bomb but it never goes away unless they leave the bubble when the bubble expires it deals half of the max damage you delt on cast as AOE also the bubble is 50% bigger if you where critically wounded when you cast it from the outside in the bubble looks like a normal bubble but with consent smoke flowing inside it note: thanks for the feedback and comments even tho this post got nuked with down votes i really apricate the interactions 👍
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With song of flame coming back I’d like to see Heart of Praxis Fire come back. Alchemist raiments also are up there with the loss of legendary shards looming.
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Warlocks: Light Beyond Nemesis (Original D1 effect allowed you to Revive teammates and be revived faster, while also grant an extra orb upon using your Super. Titans: The Glasshouse (Simply, back in D1, Blessing and Weapons of Light lasting longer. For Ward of Dawn, if my memory serves correctly) Hunters: Mask of the Third Man (D1 Bladedancer exotic that made Arc Blade strikes take up less super energy) (Most of these are due to looks alone, BTW) For Weapons, SGA, Pocket Infinity, and Invective. Of course, with mass reworks to prevent any of them from being too broken (or do we want them to be broken?)
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For hunter. Bring back OG kephri's sting. Also bring back skyburners annex. And the ats/8 arachnid and symbiote golden gun helmets.
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Neesh?
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Hunters being all the way invis would cause too much of a calamity.