The latest instances of camera snapping is in Spire of Savathun and Altars of Summoning.
If you change the direction you're looking when depositing the solar crystal, or activating Hive magic (Altars of Summoning), then when the action is complete, the camera snaps back to the original orientation.
I hate it. While I'm dunking or activating, I'm looking to see where my enemies are and where I'm going to run next. When the action is complete I push forward to sprint to my next location. The camera snap is disorienting and sends me running the wrong direction.
Camera snap should NEVER happen. NEVER EVER.
Please Bungie, [b]add it to your design standards[/b], add it to the list of things your testers should always test for and flag as a bug if it doesn't work - the direction I'm facing when an action is complete should ALWAYS be the direction I last pointed my view. Not the direction I was facing when I started the action.
Please don't make us have this conversation again.
Thank you,
Your Gaming Friend,
Lalo
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Its been a problem forever. Also why don't they address the quicksilver storm stability problem ,they admitted it needs to be addressed ,in the state its in its 50% satiability not 100 as listed. There so slow on fixing things that don't benefit them. And if you look at the low completions on the day 1 raid they obviously when over board on the difficulty . 4,000 teams completed it ,but thats not going to be enough players to pay 1500 employees salary at bungie. A lot of streamers don't understand that it takes money to run a company and everything needs a balance to drawl in players .Make things where only a few can do it . Is a death sentence for any company.