With spark of shock and lucky raspberry equipped arcbolt grenades don't seem to apply jolt consistently and the jolt you apply doesn't chain instantly (which it originally did) so the perk that refunds grenade energy on jolt hit doesn't proc simply by throwing the nade.
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With the rework, you don’t get energy from the initial chain. The energy refund happens when the proceeding jolt damages targets. It’s more of a nerf for groups of adds, and a massive buff for beefier targets. Whether or not youre speaking on this or a bug that may be preventing jolting instances from occurring at all, idk 🤷🏼♂️.