- Leaving/Error protection: a player should LITERALLY NEVER lose rank points if either their teammate quits/lags out, or if the game gets error coded.
- True Rank-based matchmaking.
- More Ascendant rewards: A shader, a “guardian ranks”-esque glow that never fades as long as you keep rank, a playlist weapon with double perks in each column/adept version.
Problem solved.
Honorable mention: remove Rift.
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Make it survival only and add a ton of cosmetic rewards.