After depositing the arc charge, there's supposed to be bunch of Fallen, an Overload champion, and a Barrier champion. After both die, 2 more overloads spawn alongside other adds.
Issue is: The overload got stuck. In GM's their health regen is so fast that if they're not stunned they're impossible to kill. And we couldn't damage the overload unless I stuck my barricade through the door. We lost a run due to this. This bug has persisted since this strike was re-added into the game.
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This exact same issue happened to one of our runs today